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python之我的程序没有在仅在给出两个答案时停止的循环中显示 2 个答案

2025年05月04日22dflying

我正在尝试构建 BlackJack 游戏。

程序启动,并使用随机模块生成 2 个不同的数字,告诉您您拥有哪张卡。

  • 数字 1 是值,例如8
  • 2 号是花色,例如4 = 黑桃

程序有时会给我 2 张卡片,而另一半时间会给我一张卡片。

问题:为什么这个程序没有按预期运行?

types = [" of Spades", " of Diamonds", " of Clubs", " of Hearts"] 
special = ["King", "Queen", "Jack", "Ace"]  
tries = 0 
 
import random 
import time 
 
print("Welcome to BlackJack.") 
time.sleep(1) 
 
print("Let's Begin.") 
time.sleep(1) 
 
while tries < 1: 
    cardnumber1 = random.randint(2, 13) 
    random.shuffle(types) 
    random.shuffle(special) 
    cardnumber2 = random.randint(2, 13) 
    random.shuffle(special) 
    random.shuffle(types) 
    cardnumber3 = random.randint(2, 9) 
    random.shuffle(special) 
    random.shuffle(types) 
    cardnumber4 = random.randint(2, 9) 
    random.shuffle(special) 
    random.shuffle(types) 
    cardtype1 = random.choice(types) 
    random.shuffle(special) 
    random.shuffle(types) 
    cardtype2 = random.choice(types) 
    random.shuffle(special) 
    random.shuffle(types) 
    cardtype3 = random.choice(types) 
    random.shuffle(special) 
    random.shuffle(types) 
    cardtype4 = random.choice(types) 
    random.shuffle(special) 
    random.shuffle(types) 
    cardspecial = random.choice(special) 
    random.shuffle(special) 
    random.shuffle(types) 
    cardspecial2 = random.choice(special) 
    random.shuffle(special) 
    random.shuffle(types) 
 
    if cardnumber1 > 10: 
        print(str(cardnumber3) + cardtype1) 
        tries = tries + 1 
    if cardnumber2 > 10: 
        print(str(cardnumber4) + cardtype2) 
        tries = tries + 1 
    if cardnumber1 < 9: 
        print(cardspecial + cardtype3) 
        tries = tries + 1 
    if cardnumber2 < 9: 
        print(cardspecial2 + cardtype4) 
        tries = tries + 1 

请您参考如下方法:

您可以完整地声明您的列表:

types = [" of Spades", " of Diamonds", " of Clubs", " of Hearts"] 
cards = ["2", "3", "4", "5", "6", "7", "8", "9", "10", "Jack", "Queen", "King", "Ace"]  

并创建一整套它们:

deck =  [ (card, typ) for card in cards for typ in types] # create tuples 
print (deck) 

要抽一张牌:

card = random.choice(deck) # will return a tuple for 1 card, 1st value is face, 2nd is typ 
 
deck.remove(card)  # remove the card from the deck so you dont draw it again 
 
face,typ = card # deconstruct tuple 
 
print(face) 
print(typ) 

输出:

 [('2', ' of Spades'), ('2', ' of Diamonds'), ('2', ' of Clubs'), ('2', ' of Hearts'), 
  ('3', ' of Spades'), ('3', ' of Diamonds'), ('3', ' of Clubs'), ('3', ' of Hearts'),  
  ('4', ' of Spades'), ('4', ' of Diamonds'), ('4', ' of Clubs'), ('4', ' of Hearts'),  
  ('5', ' of Spades'), ('5', ' of Diamonds'), ('5', ' of Clubs'), ('5', ' of Hearts'), 
  ('6', ' of Spades'), ('6', ' of Diamonds'), ('6', ' of Clubs'), ('6', ' of Hearts'), 
  ('7', ' of Spades'), ('7', ' of Diamonds'), ('7', ' of Clubs'), ('7', ' of Hearts'), 
  ('8', ' of Spades'), ('8', ' of Diamonds'), ('8', ' of Clubs'), ('8', ' of Hearts'),  
  ('9', ' of Spades'), ('9', ' of Diamonds'), ('9', ' of Clubs'), ('9', ' of Hearts'), 
  ('10', ' of Spades'), ('10', ' of Diamonds'), ('10', ' of Clubs'), ('10', ' of Hearts'),  
  ('Jack', ' of Spades'), ('Jack', ' of Diamonds'), ('Jack', ' of Clubs'), ('Jack', ' of Hearts'), 
  ('Queen', ' of Spades'), ('Queen', ' of Diamonds'), ('Queen', ' of Clubs'), ('Queen', ' of Hearts'),  
  ('King', ' of Spades'), ('King', ' of Diamonds'), ('King', ' of Clubs'), ('King', ' of Hearts'), 
  ('Ace', ' of Spades'), ('Ace', ' of Diamonds'), ('Ace', ' of Clubs'), ('Ace', ' of Hearts')] 
 
 
10 
 of Diamonds 

deck = [ (card, typ) for card in cards for typ in types]  

称为列表理解。这是一种从东西构造列表的方法——即范围、其他列表、迭代器、...

基本语法:

我构建元组 (card, typ)对于 cards 中的每个元素(您的列表)和 types你的其他列表)。

[ (card, typ) for card in cards for typ in types]  
# equivalent to 
deck = [] # empty list 
for card in cards: 
    for typ in types: 
        deck.append( (card,typ) ) # create tuples and add to list 

你可以使用这副牌并 shuffle() 一次,然后从中取出 deck.pop() 牌(更快,只需要洗牌一次)或者每次随机抽取一张牌 random.choice(deck) 然后将其移除从甲板上。

参见 Lists对于列表中的方法。

参见 buildins - 你找到range()在该列表中,可以获得更多信息。