根据图片编码例子here我应该可以使用 JpegBitmapEncoder对图像进行编码以保存为 jpeg 文件但出现此编译错误:
error CS1503: Argument 1: cannot convert from 'System.Windows.Controls.Image' to 'System.Uri'
我看不到从 Image 获取 System.Uri 的方法(Image 中的属性或方法)。 我错过了什么?
图像xaml代码是
<Image Name="ColorImage"/>
SaveImage C# 是
...
SaveImage(ColorImage, path);
...
private void SaveImage(Image image, string path)
{
var jpegEncoder = new JpegBitmapEncoder();
jpegEncoder.Frames.Add(BitmapFrame.Create(image));
using (var fs = new FileStream(path, FileMode.Create, FileAccess.Write))
{
jpegEncoder.Save(fs);
}
}
下面的代码(主要取自 kinect-sdk )将 640 x 480 RBG 流式传输到 WriteableBitmap在 30 Fps(kinect ColorImageFormat 是 RgbResolution640x480Fps30)。
using (var colorImageFrame = allFramesReadyEventArgs.OpenColorImageFrame())
{
if (colorImageFrame == null) return;
var haveNewFormat = currentColorImageFormat != colorImageFrame.Format;
if (haveNewFormat)
{
currentColorImageFormat = colorImageFrame.Format;
colorImageData = new byte[colorImageFrame.PixelDataLength];
colorImageWritableBitmap = new WriteableBitmap(
colorImageFrame.Width,
colorImageFrame.Height, 96, 96, PixelFormats.Bgr32, null);
ColorImage.Source = colorImageWritableBitmap;
}
// Make a copy of the color frame for displaying.
colorImageFrame.CopyPixelDataTo(colorImageData);
colorImageWritableBitmap.WritePixels(
new Int32Rect(0, 0, colorImageFrame.Width, colorImageFrame.Height),
colorImageData,
colorImageFrame.Width*Bgr32BytesPerPixel,
0);
}
请您参考如下方法:
private void SaveImage(string path)
{
var jpegEncoder = new JpegBitmapEncoder();
jpegEncoder.Frames.Add(BitmapFrame.Create(colorImageWritableBitmap));
using (var fs = new FileStream(path, FileMode.Create, FileAccess.Write))
{
jpegEncoder.Save(fs);
}
}
