XAML:
<ImageBrush x:Key="Symbol1Brush" ImageSource="Resources\Symbol1.png" Stretch="Uniform" />
代码:
// In some class
_imageProcessor = new ImageProcessor(Resources["Symbol1Image"] as BitmapImage)
和
public class ImageProcessor
{
private readonly Bitmap _primaryMarkerSymbol;
public ImageProcessor(BitmapImage primaryMarkerSymbol)
{
if (primaryMarkerSymbol == null)
throw new ArgumentNullException("primaryMarkerSymbol");
_primaryMarkerSymbol = new Bitmap(primaryMarkerSymbol.StreamSource);
}
public Bitmap ProcessImage()
{
Graphics g = Graphics.FromImage(img);
g.DrawImage(_primaryMarkerSymbol);
g.Flush();
return img;
}
}
_primaryMarkerSymbol = 新位图(primaryMarkerSymbol.StreamSource) 抛出异常:“null”的值对“stream”无效。
如果 BitmapImage 是从 Resource 创建的,我假设 StreamSource 没有被填充。
有哪些替代方案? 谢谢。
编辑:
重点是使用 XAML ResourceDictionary 中定义的源对象(例如 ImageBrush、BitmapImage)。
请您参考如下方法:
您可能需要像这样复制位图的像素:
// test image
BitmapImage image = new BitmapImage(new Uri(@"C:\Users\Public\Pictures\Sample Pictures\Desert.jpg"));
// copy to byte array
int stride = image.PixelWidth * 4;
byte[] buffer = new byte[stride * image.PixelHeight];
image.CopyPixels(buffer, stride, 0);
// create bitmap
System.Drawing.Bitmap bitmap =
new System.Drawing.Bitmap(
image.PixelWidth,
image.PixelHeight,
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
// lock bitmap data
System.Drawing.Imaging.BitmapData bitmapData =
bitmap.LockBits(
new System.Drawing.Rectangle(0, 0, bitmap.Width, bitmap.Height),
System.Drawing.Imaging.ImageLockMode.WriteOnly,
bitmap.PixelFormat);
// copy byte array to bitmap data
System.Runtime.InteropServices.Marshal.Copy(
buffer, 0, bitmapData.Scan0, buffer.Length);
// unlock
bitmap.UnlockBits(bitmapData);
